
The horrors of Silent Hill 2 are far more abstract and pyschological than in most games.

Which is for the best really, because, as painful as it might be to admit, Silent Hill ought to stay dead and buried at this point. It's just an original property that happens to involve some of the same creative talent. Yet Slitterhead is crucially not a new Silent Hill game. If you were making a possession film and had William Friedkin attached in some capacity, then you would naturally want to plaster the words "from the creator of The Exorcist" all over the marketing materials. In fact, the series was represented twice in our list of the scariest games ever made. It's one of, if not the, most revered franchises in the genre and has delivered multiple stone-cold classics. Of course, if you are trying to appeal to a horror audience, then it makes perfect sense to invoke the name of Silent Hill.

Toyama even roped in fellow Team Silent alumni Akira Yamaoka to deliver the musical score. They really want you to know that Slitterhead has a lineage that can be traced back to one of the horror genre's heavyweights. If the Silent Hill namedrop wasn't direct enough, the words are literally capitalized and displayed in bold. And he came back to face a new challenge in horror."

In 2020, he went independent and founded Bokeh Game Studio.

Its trailer even opens with the following text: "In 1999, Keiichiro Toyama chose horror as the genre for his first directorial work. Although the parallels between this and Silent Hill are largely superficial (they've both got monsters that look like creepy perversions of the human form), the new game clearly wants to make its behind-the-scenes connection as explicit as possible. Silent Hill is a dead franchise, and that's exactly how it should remain if Konami is going to have any involvement with it.Īt this year's Game Awards ceremony, the original creator of the iconic horror series, Keiichiro Toyama, announced a mysterious project known as Slitterhead.
